Index for 'Video games'

Total posts with this tag: 264

Unity Inventory Question

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Working on Maquette full time now

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Unity: Make the asset picker more powerful

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Press coverage for Maquette

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Fallingwater in Minecraft

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Thoughts on the Nintendo 3DS

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Thoughts on Shadow of the Colossus

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Graphics from my now-defunct 2D RPG-adventure game

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Rudolph's Shiny New Year: Father Time's Song

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Random thoughts on Ultima 5

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Xbox360 and Zune vs iPod

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Dynamically generated spacecraft

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More of my irrational hating on the iPhone

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More iPhone development strategy

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Unity: Image resizing experiments

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All the kidz are into Henny Youngman these days ...

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Unity: Simple state-save for pick-up objects in games

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Simple 3rd Person Camera Controller in Unity

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Creating elevators in Unity

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More Lightwave and Unity

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Unity day 11: Terrain overview and Scripting

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Unity: Day 5

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Checking out Unity

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Defender of the FAVICON

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Spore's Time To Cock: negative two days

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Best Christmas Eve Ever ... the Amiga and Populous II

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Indie game marketing secrets from Russell Carol

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Beta late than never

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Second most popular MMO is Shockwave-powered

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DRM phobia and its impact on games

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Story vs. storytelling in video games

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Game sales statistics for Chronic Logic's Gish

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The Legend of Zelda Wii: Weak

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Don't do what your users say ...

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Game portals are the new publishers

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GDC07 wrap-up

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GDC 2007: My session

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Clive Thompson's best Indie Games of 2007

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Book: Creating casual games for profit and fun

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Kongregate now accepting Shockwave game submissions

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Eight pages of Spore details from Will Wright

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Unanswered questions about Manifesto Games

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Expectations and payoffs in Oblivion

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Rabidlab releases Dodge That Anvil

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Wii News Channel is online

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Kongregate: a potentially disruptive indie game publisher

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GDC 07: I'll be there

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Liveblogging from the frontlines of the quest for Wii

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How one man made an MMO: The Gene Endrody interview part 2

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The Carnival of Game Production

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How one man made an MMO: an interview with Gene Endrody

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Slamdance and the Columbine Massacre

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YouTube for games: Kongregate launches

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Achievement Points Commentary

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Buggy Saints Row

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Impressive DHTML game: Triglav

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Confusion with Amazon.com and the $100 xBox 360

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vgsmart.com to shut down

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Truly the worst way to die

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Shockwave MMO Sherwood Dungeon hits 4000 simutaneous players

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Cell phone games and Walt Disney World: Team Possible at EPCOT

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The future of television remotes

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GDC2006: All fun and games

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Alias Sketchbook Pro

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Robots & Donuts

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This site is mostly about

Video Game Design

User Interface Design

Creative & fun stuff

 

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I'm Hanford Lemoore. My parking skills are unparalleled.

I make things. From consumer electronics, to video games, to theme park attractions. Perhaps I can make things for you! Check out my portfolio.

When I'm not making things for other people, I'm usually experimenting.

 

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